"He will
win who knows when to fight and when not to fight. He
will win who knows how to handle both superior and inferior
forces. He will win who, prepared himself, waits to
take the enemy unprepared.
-Sun
Tzu, the Art of War
You're
walking through a seedy part of a town in Western Cyrodiil.
People mill about, some engaged in conversation, others
minding their own business out on their own errands.
Suddenly, an ugly man decides he doesn't like you. Maybe
he's drunk, maybe he's just a bully, maybe he's just
showing off in front of his friends -- but for whatever
reason, he has taken your measure and decided he can
best you.
He comes charging at you,
with a nasty looking mace in his hand and a look of
hatred on his face. Onlookers move back to make room
for what should be an entertaining fight.
Quickly drawing your sword
and shield, you wheel around to face him. He's upon
you pretty quickly though, and you barely have time
to raise your shield (hold right mouse button) before
his first blow thunders down upon you.
But you block well, and as
he recoils from the collision, you quickly perform left
& right slashes with your sword (two clicks of the
left mouse button, about a second apart). The bully
realizes this isn't going to be easy.
He backs off a bit, and starts
dodging around you. First to the left, then to the right.
You maneuver to keep him in view, looking for an opening.
Suddenly he steps back, raises his mace in both hands,
and steps forward, bringing the mace towards your head
in a crushing blow!
But you're quick -- you step
to the side as he attacks. As he passes by, you execute
a spinning maneuver and slash him in the side (hold
left mouse button and left maneuver key). The hit is
solid, and your foe staggers from the blow.
But it's not over yet. The
bully swings his mace wildly -- his first swing misses,
but the next one connects for a blow that sends you
staggering. Pressing his advantage, the bully bears
down on you with a power attack of his own. OUCH. This
isn't going well. You take a glance at your health meter;
it's getting a bit low. You quickly back up out of the
bully's reach and raise your shield (hold right mouse
button).
He's hurting, too. You circle
each other for a time, looking for an opening, trying
to recover some fatigue. Finally the bully charges forward
with a devastating overhead blow, perhaps hoping to
break your shield. But the shield holds and the recoil
send him staggering back. This is your chance! You perform
a mighty forward power attack (hold the left mouse button,
press forward) and connect solidly. The blow staggers
your foe once again, and you perform 3 slashing attacks
in rapid succession (three taps on the left mouse button,
about a second apart), and finally the bully collapses
to the ground, defeated.
The crowd disperses, going
back to their own business.
Hello folks, it's MrSmileyFaceDude again, and this
time 'round I'm going to talk about combat in Oblivion.
Since Morrowind, we've made a lot of changes, both in
how you, the player, control combat and in how NPCs
and creatures handle things. Gone are the days of "Always
Use Best Attack." Button mashing will NOT result
in successful combat. Skills and stats are still as
crucial as ever. The goal is to make combat exciting,
violent and fun, while still maintaining the balance
between character skills and player skills.
So what's new? First of all, weapons only have one
damage rating. Gone are the three attack types from
Morrowind - Chop, Slash, and Thrust. Instead, the damage
rating simply indicates the base damage the weapon can
do. That damage value will be modified based on the
attacker's skill, luck, fatigue, type of attack selected
(more on that in a second), and on the target's defensive
stats, armor, fatigue, and whether or not they're blocking
and
even the weapon's condition comes into play.
In Morrowind, you selected the type of attack you wanted
to do (Thrust, Chop, Slash) by pressing the attack button
in conjunction with a movement key. Or you just turned
on the "Always Use Best Attack" option, since
for some weapons there wasn't much point in choosing
anything BUT the best attack. For Oblivion, selecting
attacks is different.
To perform "normal" attacks, you just click
the attack button to swing your melee weapon. If you
click again at a certain point in the swing, you can
perform another attack on the back swing - so you can
do multiple slashes with your weapon by properly timed
clicks of the attack button. Each time you attack, some
fatigue is burned. |